![]() ![]() Never uses any of his powers to fuck anyone else over. And it's kinda funny how in the game itself, Demons make propaganda of Dante for being a loud and foul-mouthed irresponsible hulligan manchild to erode humans' perception of him and what he's actually doing in his spare time (hunting Demons, etc), and that's exactly how people IRL see him too, despite the fact that there's some pretty good reasoning for him being a massive douchebag given his upbringing (which is explained pretty early on).įor all that's said there, outside of being kind of a dick, he never harms anybody else. ![]() He wouldn't be like an anonymous superhero, but probably a huge delinquent everyone hates, who would at some point lose faith in people due to having been so mistreated by the system as an orphan. Make no mistake, the dude - and it was one dude - from NT who pushed this kind of marketing was a bit of a douchebag.īut the philosophy of DmC was precisely a westernized idea of what a Dante-like character would be in the real world. LOL I do agree that it was suuuper inflamatory and needlessly so. I don't particularly like those very much. I didn't like it at all when I first played it, and I completely turned around on it when I played it a few years ago.Ĭan't really account for XIII-2 and Lightning Returns though. I highly recommend playing it again as an adult, since most of us played it as like teens or late teens. Hope seeing in Lightning the replacement for the mother he lost (he even calls her mom at one point in his sleep), and she herself keeping him at arm's length but seeing in him a replacement token of the sibling figure she failed to keep safe.Īnd obviously Snow being a phenomenal showcase of the stereotypical "unrelenting hero" anime trope, being slowly battered down by the realization that no matter how much he "believes in himself", at some point he has to come to terms with the fact that he is to blame for his fiancée's death, period. Sazh the loss of his son, and the ever present feeling of being a failure as a father, a failure to protect his son, and seeing in Vanille the opportunity to compensate. Vanille, the loss of sacrifice, while Fang suffers from the inevitability that she will lose Vanille because of her responsibility outweighing her own desire to keep her near. All other characters in the cast have some form of loss they have to cope with. The way both of them sought a replacement in each other for the loved one they've lost is shockingly familiar to me and I imagine the person who wrote it experienced something very similar. ![]() There's a lot of very heartfelt and scarily accurate portrayals of loss and proxy relationships, especially with the Lightning-Hope dynamic. I think XIII's by a wide margin the most mature cast in the entire series. Not to compare Tolkien to FFXIII, but Lord of the Rings' movies are also fucking drowning in "We go now to the FOREST OF MEZOR to grab the TREANTS OF HOZENBOFFEN, protected by the LIGHT OF UDUM under the SEVENTH SCORGE OF HASBORTH, so that we may deliver the RING OF ASCANTH to the MAW OF OLGOFR", and yet everyone fuckin loves that. Perhaps because, yes, when you hear a proper noun like "Fal'Cie" out of context, it doesn't mean anything, but if you are playing the game where the term exists in and are paying basic attention to the dialogue, it's plainly obvious to anyone who's ever played a fantasy game in their life what is being said. It's the same about how people make jokes about Kingdom Hearts titles being super confusion you guise, but not a single Kingdom Hearts fan in existence will or has ever confused one game for another, and can very easily recite the events of any of them on command. It really doesn't take a genius to understand every proper noun within 20 minutes of playing and I feel people got too swept up in the memes about it. ![]()
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